We call “Target” ‘the image of the real world, eg: page or magazine cover, poster, label or product packaging, etc., which is scanned by users who interact through CamOnApp.
At the moment of creating a new experience, Studio is uploaded with an image on which the interactive experience is composed, becoming the target to be scanned.
The target image format is .jpg. Depending on the layout of the image (horizontal, square or vertical). When the target is included, Studio defines the width of the image in pixels. If it is vertical or square, adjust the image to 500px wide. If it is horizontal, at 650px wide. This automatic definition by Studio allows achieving a balance between the weight of the experience given by the contents that compose it- and the visual quality of it when executing the experience from the app.
The image defined as the target that is uploaded to Studio must be exactly the same as the interactor will scan in the real world supports. If there are content variations between the image that was defined as the target and the final image that is printed, detection problems may arise when it is scanned.
IMPORTANT: Before uploading the target in .jpg to Studio, remove all the information that is repeated in other interactive media from the image, for example:
- The call to action or download instruction
- On covers, the name of the magazines
- In packaging, the brand of the productBy eliminating duplicate content on different media, detection errors are avoided.