At the bottom of Studio, above the Timeline, is the scene area, allowing you to select, add and delete scenes in the composition.
Through CamOnApp, you can create augmented reality experiences that contain one or more scenes. This allows you to include a large amount of interactive content, navigable in different sections or scenes. As in a web microsite, for an RA experience to be interactive, it is necessary to define a navigation area by means of buttons that allow the interactor to access the different scenes in an intuitive way. By default, it begins to compose the experience in Home scene, being able to incorporate more scenes from the icon
In addition to being able to include interactive contents in one or more scenes, there is the ‘Background’ concept that allows you to add contents that are visualized throughout the entire experience, regardless of the scene in which the interactor is located.
This same concept applies to background sound. An experience can have a sound (music, environment, etc.) that is played in a loop during the entire experience, regardless of the scene in which the interactor is located. This sound is included from the properties menu that is displayed in the tab.
It is also possible to include a background sound to each scene. This sound is played when the interactor enters the scene and stops playing when leaving the scene, when passing from one scene to another. The background sound of a scene is incorporated, as in background, from the properties menu of the tab corresponding to the scene in which you want to incorporate the sound.
HOW TO CREATE EXPERIENCES WITH MORE THAN ONE SCENE?
To create a multiscene experience it is important to consider two factors:
- Generate as many scenes as desired from the top of the panel.
- Incorporate into the composition the button (s) that allow user interaction between one scene and another. These buttons are located in the Studio object panel. The behavior of the scene change button is defined from the Object tab, in the right area of Studio.
In addition to the variables common to all objects (name, position, size, file, etc.), the scene change is assigned a transition with a specific duration. The types of transition between scenes are:
Dissolve: cast chained between one scene and another.
Slide Right: movement from right to left.
Slide Left: movement from left to right.
Slide Up: movement from top to bottom.
Slide Bottom: movement from the bottom up.
Zoom in-out: zoom in-out movement. Zoom in-in: zoom in-in movement.
Zoom out-in: movement zoom out-in.
Zoom out-out: movement zoom out-out.
None: without transition (default).
Scenes can be cloned, allowing a composition to be duplicated as many times as necessary. This function allows you to accelerate the time of creation of experiences, being able to reuse the composition of a scene with all its objects, attributes and behaviors. To clone a scene, go to the corresponding scene tab and display the properties menu.